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Tag: "PC"

BEEP review

Think of Beep as a quantum physicist wearing tie-dye trousers: it’s clever with the physics, but not so easy on the eyes. It’s a 2D platform game where you control a little robot on wheels, or Wall-E as forged by Korean merchandisers. You visit different planets in a solar system (there’s a [...]

Sacred 2: Fallen Angel Review

By Brett Todd
Posted Nov 19, 2008 6:24 pm PT

Although Sacred 2: Fallen Angel doesn’t break any new ground, it does impressive work freshening up an old formula.

Hack. Slash. Grab loot. Repeat. That formula is followed to a tee in Sacred 2: Fallen Angel, another action-first RPG you can toss onto the pile atop Diablo, [...]

MotoGP 08 Review

By Brian Ekberg
Posted Nov 7, 2008 7:21 pm PT

MotoGP 08 is meat-and-potatoes racing with enough challenge to keep two-wheeled gearheads busy for weeks.

After snagging the official MotoGP license from THQ in 2007, Capcom released MotoGP 07 on the PlayStation 2; a promising, if far too difficult, rebirth of a game license that had previously [...]

Nikopol: Secrets of the Immortals Review

By Brett Todd
GameSpotPosted Oct 29, 2008 5:38 pm PT

Even for a French adventure, Nikopol is awfully surreal.

If you know anything about Benoit Sokal’s track record with adventure gaming, you know going in that Nikopol: Secrets of the Immortals will be weird. But even prior experience with the French designer’s surreal Syberia games doesn’t prepare [...]

Warhammer: Mark of Chaos – Battle March Review

By Brett Todd
Posted Sep 22, 2008 6:23 pm PT

A new campaign featuring orcs and dark elves is the only noteworthy addition in this expansion for Warhammer: Mark of Chaos.

Do you like orcs? That’s the main question you need to ask when contemplating a purchase of Warhammer: Mark of Chaos – Battle March, as [...]

Murder in the Abbey Review

By Brett Todd
Posted Sep 3, 2008 6:42 pm PT

Murder in the Abbey may not be entirely original, but it’s an adventure with a lot of personality.

The odd combination of monks and murder has been a staple of whodunit fiction for decades, so the biggest mystery here is why somebody didn’t come up with [...]

Dracula 3: Path of the Dragon Review

By Brett Todd
Posted Aug 29, 2008 5:25 pm PT

Dracula 3: The Path of the Dragon is dreary and dated.

Dracula again? Vampire fatigue is a legitimate feeling that you might encounter when ripping open the shrink-wrap of Dracula 3: The Path of the Dragon, given that it seems like Bram Stoker’s infamous creature of [...]

Shattered Suns Review

By Brett Todd
Posted Aug 29, 2008 5:28 pm PT

Shattered Suns wastes its promise with terrible presentation values and poor implementation of its 3D combat system.

Fully 3D real-time strategy games set in space are a rare breed. Adding the third dimension seems to scare off both developers and gamers, so many games simply ignore [...]

Space Siege Review

By Jon Miller
Posted Aug 26, 2008 6:30 pm PT

Saving the human race shouldn’t be so tedious.

The idea was a good one: Take an established action RPG dungeon-crawler formula, infuse it with a multilayered story, and set it in space. Include multiple player paths that raise important philosophical questions–specifically, How much is your [...]

Sam & Max: Season 2 Review

By Brett Todd
Posted Aug 18, 2008 6:10 pm PT

Everyone’s favorite freelance police return for five more escapades crammed with the surreal stories and offbeat jokes that make these games instant adventure classics.

Santa going postal, staking an emo vampire, and taking the Soul Train to hell are just a few of the insane moments [...]

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