Call of Duty: World at War Review

By Chris Watters
Posted Nov 12, 2008 6:37 pm PT

World at War brings proven Call of Duty mechanics back to WWII with great success.

Call of Duty: World at War is a lot like its predecessor, Call of Duty 4: Modern Warfare. In most respects, this is a good thing. The guns are tightly tuned, the tone is gritty and mature, and the action is exciting and fast-paced. It boasts the same addictive multiplayer system as Modern Warfare, and even expands the multiplayer possibilities by allowing four players to play through the campaign cooperatively. Like every game in the series before Modern Warfare, this Call of Duty takes place during World War II. World at War does an admirable job of spicing things up, but between the well-worn source material and déjà vu game mechanics, there is a pervasive familiarity to the game. Still, though World at War lacks the freshness that made Modern Warfare such a hit, it nevertheless provides a hearty, filling meal--one that shooter fans are sure to savor.Read More


Dark Horizon Review

By Brett Todd
Posted Nov 10, 2008 6:16 pm PT

Dark Horizon is an improvement on its Tarr Chronicles predecessor, but that isn't saying much.

Has somebody airlifted a battalion of English teachers to Russia? It sure seems as though somebody at Moscow's Quazar Studios has been taking English lessons, because Dark Horizon is considerably less laughable than its 2007 predecessor, Tarr Chronicles. The first game in this series of spaceship shoot-'em-ups was chock-full of absurd metaphors, such as describing escaping enemies as fleeing "like puppies from a boiling cauldron." However, it's hard to give the game credit for cleaning up its grammar when the gameplay in this Wing Commander-style shooter with delusions of role-playing grandeur makes very few other improvements over last year's model. Mind-numbing dogfights, pitch-black visuals, and a general lack of direction in both storytelling and mission objectives make every hour spent with this game feel like a hundred.Read More


The Golden Horde Review

By Brett Todd
Posted Nov 10, 2008 6:15 pm PT

A unique subject matter is the most compelling aspect of this otherwise boring real-time strategy game.

Being able to guide the armies of Genghis Khan is the only real attraction in The Golden Horde. Developer World Forge's real-time re-creation of the crazy years immediately after Genghis Khan pillaged his last town is just about as mediocre as the developer's last effort: this past spring's Great War Nations: The Spartans. This is essentially a straight-up sequel built atop the same engine as its predecessor, with many of the same issues relating to tedious micromanagement and sluggish paint-by-numbers real-time strategy gameplay. Some aspects of the design have been streamlined, making for a more playable game, although all of the pillaging and burning here still generates more yawns than thrills.Read More


MotoGP 08 Review

By Brian Ekberg
Posted Nov 7, 2008 7:21 pm PT

MotoGP 08 is meat-and-potatoes racing with enough challenge to keep two-wheeled gearheads busy for weeks.

After snagging the official MotoGP license from THQ in 2007, Capcom released MotoGP 07 on the PlayStation 2; a promising, if far too difficult, rebirth of a game license that had previously thrived in the hands of developer Climax and publisher THQ. MotoGP 08 is Capcom's series debut on the PC (as well as the Xbox 360 and PlayStation 3). While the game likely won't create a new generation of virtual racing fans, those who have some two-wheeled gaming experience will find a demanding driving model and plenty of stiff competition to keep them busy.Read More


World of Goo Review

By Brett Todd
Posted Oct 31, 2008 6:08 pm PT

Innovative, addictive, and delightfully weird, World of Goo is a superb puzzle game.

World of Goo may ship in a plain-Jane box that makes it look exactly like the usual third-rate dreck that takes up space on a back shelf in your neighborhood department store, but this physics-based puzzler is one of the most innovative and addictive games to hit the PC in years. Independent developer 2D Boy has hit the jackpot, turning what appears to be a simple building game into what could just be the next casual-gaming obsession right up there with classics such as Tetris and Lemmings.Read More


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